Commit 8ab85df6 by BellCodeEditor

save project

parent 582971cc
Showing with 10 additions and 6 deletions
...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y=400 y=400
jumpState="runing" jumpState="runing"
t=30
while True: while True:
...@@ -29,16 +30,19 @@ while True: ...@@ -29,16 +30,19 @@ while True:
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState="up" jumpState="up"
if jumpState=="up": if jumpState=="up": #起跳
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpState="down" jumpState="down"
if jumpState=="down": if jumpState=="down": #下降
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
jumpState="runing" jumpState="runing"
t=30
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index>=5: if index>=5:
......
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