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Commit
6f9f7676
authored
3 years ago
by
BellCodeEditor
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parent
46e93d09
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with
15 additions
and
8 deletions
my_game.py
my_game.py
View file @
6f9f7676
...
@@ -4,6 +4,16 @@ import random
...
@@ -4,6 +4,16 @@ import random
from
pygame
import
locals
from
pygame
import
locals
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
class
Block
(
pygame
.
sprite
.
Sprite
):
def
_init_
(
self
,
image1
,
image2
,
image3
):
surper
()
.
_init_
()
self
.
image
=
random
.
choice
([
image1
,
image2
,
image3
])
self
.
rect
=
image
.
get_rect
()
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
# 创建一个窗口
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
pygame
.
display
.
set_caption
(
'wukongkupao'
)
pygame
.
display
.
set_caption
(
'wukongkupao'
)
...
@@ -31,7 +41,7 @@ hero = [pygame.image.load('hero1.png'),
...
@@ -31,7 +41,7 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero5.png'
)]
pygame
.
image
.
load
(
'hero5.png'
)]
zhang_ai
=
random
.
choice
([
stone
,
cacti
,
bush
]
)
zhang_ai
=
Block
(
stone
,
cacti
,
bush
)
rect
=
zhang_ai
.
get_rect
()
rect
=
zhang_ai
.
get_rect
()
rect
.
x
=
1000
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
rect
.
y
=
500
-
rect
.
height
...
@@ -84,13 +94,10 @@ while True:
...
@@ -84,13 +94,10 @@ while True:
#障碍:随机,移动
#障碍:随机,移动
if
rect
.
x
<=
0
-
rect
.
width
:
if
zhang_ai
.
rect
.
x
<=
0
-
zhang_ai
.
rect
.
width
:
zhang_ai
=
random
.
choice
([
stone
,
cacti
,
bush
])
zhang_ai
=
Block
([
stone
,
cacti
,
bush
])
rect
=
zhang_ai
.
get_rect
()
zhang_ai
.
rect
.
x
-=
8
rect
.
x
=
1000
screen
.
blit
(
zhang_ai
,(
zhang_ai
.
image
,
zhang_ai
.
rect
.
x
,
zhang_ai
.
rect
.
y
))
rect
.
y
=
500
-
rect
.
height
rect
.
x
-=
8
screen
.
blit
(
zhang_ai
,(
rect
.
x
,
rect
.
y
))
pygame
.
display
.
update
()
#保存
pygame
.
display
.
update
()
#保存
...
...
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