Commit 67c25f7b by BellCodeEditor

save project

parent 9fcdce57
Showing with 9 additions and 4 deletions
......@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y = 400
jumpState = "runing"
t = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -28,16 +29,20 @@ while True:
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if y > 150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y += 5
if t <= 30:
y += t
t += 2
else:
jumpState = "runing"
t = 30
wukong = hero[index]
index += 1
......
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