Commit 67662b45 by BellCodeEditor

save project

parent e25a099c
Showing with 23 additions and 6 deletions
...@@ -17,21 +17,37 @@ hero = [pygame.image.load('hero1.png'), ...@@ -17,21 +17,37 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y=400
jumpstato='running'
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
wukong=hero[index] if event.type==locals.KEYDOWN:
index+=1 if jumpstato=='running':
if index>4: if event.key==locals.K_SPACE:
index=0 jumpstato='up'
if jumpstato=='up':
if y>150:
y-=5
else:
jumpstato='down'
if jumpstato=='down':
if y<400:
y+=5
else:
jumpstato='running'
if jumpstato=='running':
wukong=hero[index]
index+=1
if index>4:
index=0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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