Commit 5d8aa981 by BellCodeEditor

save project

parent 022ec8df
a=[1,2,3,4,5]
while True:
for i in range(0,5):
print(a[i])
\ No newline at end of file
......@@ -3,6 +3,7 @@ from pygame import locals
pygame.init() # 初始化
# 创建一个窗口
i = 1
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入图片
......@@ -10,20 +11,27 @@ background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
apple = ('bush.png') # 灌木丛
hero = [pygame.image.load('1.png'),
pygame.image.load('2.png'),
pygame.image.load('3.png'),
pygame.image.load('4.png'),
pygame.image.load('5.png')]
index = 0
pygame.display.set_caption('悟空快跑')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
wk = hero[i]
i +=1
if i == 5 :
i = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wk, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
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