Commit 52aa9634 by BellCodeEditor

save project

parent 67572d31
Showing with 17 additions and 11 deletions
...@@ -19,28 +19,34 @@ hero =[ pygame.image.load('hero1.png'), ...@@ -19,28 +19,34 @@ hero =[ pygame.image.load('hero1.png'),
index = 0 index = 0
y=400 y=400
z='running' z='running'
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE: if z=='running':
z='up' if event.key==locals.K_SPACE:
z='up'
if z=='up': if z=='up':
if y >150: if t>0:
y-=5 y-=t
t-=2
else: else:
z='down' z='down'
if z=='down': if z=='down':
if y <400: if t <=30:
y+=5 y+=t
t+=2
else: else:
z='running' z='running'
t=30
o=hero[index] o=hero[index]
index+=1 if z=='running':
if index>len(hero)-1: index+=1
index=0 if index>len(hero)-1:
screen.blit(o, (150, y)) index=0
screen.blit(o, (150, y))
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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