Commit 505a91f6 by BellCodeEditor

save project

parent 9422d5ed
Showing with 7 additions and 4 deletions
...@@ -15,6 +15,7 @@ hero = pygame.image.load('hero1.png') ...@@ -15,6 +15,7 @@ hero = pygame.image.load('hero1.png')
index = 0 index = 0
jumpState="running" jumpState="running"
y=400 y=400
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -22,13 +23,15 @@ while True: ...@@ -22,13 +23,15 @@ while True:
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if jmupState=="up": if jmupState=="up":
if y<150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpState="down" jumpState="down"
if jmupState=="up": if jmupState=="up":
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
jumpState="runing" jumpState="runing"
wukong = hero[index] wukong = hero[index]
......
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