Commit 4c8347dc by BellCodeEditor

save project

parent 0cd43fb6
Showing with 28 additions and 3 deletions
......@@ -11,23 +11,47 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png')
hero = [pygame.image.load('hero1.png'),
pygame .image.load("hero2.png"),
pygame .image.load("hero3.png"),
pygame .image.load("hero4.png"),
pygame .image.load("hero5.png")]
index = 0
jumpstate="runing"
y=400
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if jumpstate=="runing":
if event.key==locals.K_SPACE:
jumpstate="up"
if jumpstate=="up":
if t > 0:
y-=t
t-=2
else:
jumpstate="down"
if jumpstate=="down":
if t <= 30:
y+=t
t+=2
else:
jumpstate="runing"
t=30
wukong = hero[index]
if jumpstate=="runing":
index+= 1
if index==5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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