Commit 452a5161 by BellCodeEditor

save project

parent 89f04deb
Showing with 22 additions and 5 deletions
......@@ -18,21 +18,37 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
i = 0
y = 400
jumpState = "runing"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
if jumpState == "runing":
jumpState = "up"
if jumpState == "up":
if y > 150:
y-=5
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y+=5
else:
jumpState = "runing"
wukong = hero[i]
i = i + 1
if i>4:
i = 0
if jumpState == "runing":
i = i + 1
if i>4:
i = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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