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Commit 4318235f authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 022ec8df
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Showing with 15 additions and 3 deletions
  • my_game.py
my_game.py
View file @ 4318235f
...@@ -3,6 +3,7 @@ from pygame import locals ...@@ -3,6 +3,7 @@ from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
pygame.display.set_caption("悟空酷跑")
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入图片 # 载入图片
...@@ -12,18 +13,29 @@ stone = pygame.image.load('stone.png') # 石头 ...@@ -12,18 +13,29 @@ stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌 cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛 apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png') hero = pygame.image.load('hero1.png')
hero1 = pygame.image.load('hero2.png')
hero2 = pygame.image.load('hero3.png')
hero3 = pygame.image.load('hero4.png')
hero4 = pygame.image.load('hero5.png')
modeList = [hero,hero1,hero2,hero3,hero4]
index = 0 index = 0
while True: while True:
wukong=modeList[index]
index+=1
if index>=5:
index = 0
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero, (150, 400)) screen.blit(wukong, (150, 400))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(20)# 速度
\ No newline at end of file \ No newline at end of file
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