Commit 41688a09 by BellCodeEditor

save project

parent f78f1665
Showing with 10 additions and 5 deletions
...@@ -21,6 +21,8 @@ hero = [pygame.image.load('hero1.png'), ...@@ -21,6 +21,8 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y=400 y=400
jumpstate="runing" jumpstate="runing"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -30,15 +32,18 @@ while True: ...@@ -30,15 +32,18 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpstate="up" jumpstate="up"
if jumpstate=="up": if jumpstate=="up":
if y>150: if t>0:
y-=5 y-=t
t-+2
else: else:
jumpstate="down" jumpstate="down"
if jumpstate=="down": if jumpstate=="down":
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
jumpstate="runing" jumpstate="runing"
t=30
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index>=5: if index>=5:
......
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