Commit 41688a09 by BellCodeEditor

save project

parent f78f1665
Showing with 10 additions and 5 deletions
......@@ -21,6 +21,8 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y=400
jumpstate="runing"
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -30,15 +32,18 @@ while True:
if event.key == locals.K_SPACE:
jumpstate="up"
if jumpstate=="up":
if y>150:
y-=5
if t>0:
y-=t
t-+2
else:
jumpstate="down"
if jumpstate=="down":
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpstate="runing"
jumpstate="runing"
t=30
wukong=hero[index]
index+=1
if index>=5:
......
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