Commit 2949c2b7 by BellCodeEditor

save project

parent c4a42564
Showing with 13 additions and 6 deletions
...@@ -19,9 +19,14 @@ hero = [pygame.image.load('hero1.png') ...@@ -19,9 +19,14 @@ hero = [pygame.image.load('hero1.png')
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
jumpState = "runing"
y = 400 y = 400
t=30 jumpState = "runing"
t = 30
obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rcrt.x = 1000
rcrt.y = 500 - rect.height
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -31,14 +36,16 @@ while True: ...@@ -31,14 +36,16 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
if jumpState == "up" if jumpState == "up"
if y > 150: if y > 0:
y -=5 y -= t
t -=2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down" if jumpState == "down"
if y < 400: if t < 30:
y +=5 y += t
t += 2
else: else:
jumpState = "runing" jumpState = "runing"
......
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