Commit 291f16f2 by BellCodeEditor

save project

parent 4e4a20be
Showing with 19 additions and 1 deletions
......@@ -19,11 +19,28 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')]
index = 0
i=0
jumpState='runing'
y=400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState='up'
if jumpState=='up':
if y >150:
y-=5
else:
jumpState='down'
if jumpState=='down':
if y <400:
y+=5
else:
jumpState='runing'
i+=1
if i>5 or i==5:
i=0
......@@ -31,7 +48,7 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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