Commit 23b11632 by BellCodeEditor

save project

parent de90e4fd
Showing with 13 additions and 2 deletions
......@@ -17,17 +17,28 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
jumpstate="jumping"
y=400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key ==locals.K_SPACE:
jumpstate="up"
if jumpstate == "up":
if y > 150:
y-=5
wukong = hero[index]
index +=1
if index==5:
index=0
# 将背景图画上去
else:
jumpstate="down"
if y<400:
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
......
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