Commit 1bc839be by BellCodeEditor

save project

parent 5f7815bc
Showing with 26 additions and 5 deletions
...@@ -19,20 +19,40 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,20 +19,40 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpState = 'runing'
y = 400
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if jumpState == 'runing':
if event.key == locals.K_SPACE:
jumpState = 'up'
if jumpState == 'up':
if y > 150:
y -= 5
else:
jumpState = 'down'
if jumpState == 'down':
if y < 400:
y += 5
else:
jumpState = 'runing'
wukong = hero[index] wukong = hero[index]
index = index + 1 if jumpState == 'runing':
if index == 5: index = index + 1
index = 0 if index == 5:
index = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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