Commit 17fd1d22 by BellCodeEditor

auto save

parent 022ec8df
Showing with 13 additions and 3 deletions
......@@ -5,14 +5,19 @@ pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空酷跑") # 将游戏窗口标题设置为...
# 载入图片
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
index = 0
hero = [pygame.image.load('hero1.png'), # 五张悟空跑步图片放入一个列表
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0 # 作为列表的下标
while True:
for event in pygame.event.get():
......@@ -20,10 +25,14 @@ while True:
# 接收到退出事件后退出程序
exit()
wukong = hero[index] # 按照下标,取出悟空的造型并展示出来
index += 1 # 变量增加1
if index >= 5: # 诺超出列表长度
index = 0 # 重新设置为0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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