Commit 13b43e35 by BellCodeEditor

save project

parent 706afd22
Showing with 14 additions and 7 deletions
......@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y=400
jumpState='running'
zl=30
while True:
for event in pygame.event.get():
......@@ -27,25 +28,31 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
if event.key == locals.K_SPACE and jumpState=='running':
jumpState = 'up'
if jumpState=='up':
if y>150:
y-=5
if zl>0:
y-=zl
zl-=2
else:
jumpState = 'down'
if jumpState=='down':
if y<400:
y+=5
if zl<=30:
y+=zl
zl+=2
else:
jumpState = 'running'
zl=30
#if jumpState=='up' or jumpState=='down':
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero[index], (150, y))
if jumpState=='running':
index+=1
if index>4:
index=0
# 刷新画面
pygame.display.update()
FPS.tick(120)
\ No newline at end of file
FPS.tick(60)
\ No newline at end of file
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