Commit 0934124a by BellCodeEditor

save project

parent 3c68e1e0
Showing with 10 additions and 6 deletions
...@@ -31,17 +31,20 @@ while True: ...@@ -31,17 +31,20 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
if jumpState == "up": if jumpState == "up":
if y > 150: if t > 0:
y -=5 y -=t
t-=2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": if jumpState == "down":
if y < 400: if t < 30:
y +=5 y +=t
t +=2
else: else:
jumpState = "runing" jumpState = "runing"
t = 30
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
if index == 5: if index == 5:
...@@ -50,7 +53,7 @@ while True: ...@@ -50,7 +53,7 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road,(0, 500)) screen.blit(road,(0, 500))
screen.blit(hero[0],(150, 400)) screen.blit(wukong,(150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
#FPS.tick(60) #FPS.tick(60)
\ No newline at end of file
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