Commit 01346b4b by BellCodeEditor

save project

parent 022ec8df
Showing with 37 additions and 3 deletions
......@@ -11,19 +11,52 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
qt='runing'
y=400
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
qt='up'
if qt=='up':
if t>0:
y-=t
t-=2
else:
qt='down'
if qt=='down':
if t<30:
y+=t
t+=2
else:
qt='runing'
t=30
if rect.x<rect.weight
zaw=[stone,cacti,bush]
obstacle=ranom.choice(zaw)
rect=obstacle.get_rect()
rect.x=1000
rect.y=500-rect.height
wukong=hero[index]
index+=1
if index>4:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment