Commit 679eb4bb by BellCodeEditor

save project

parent 9c62416a
last.png

3.79 KB

logo.png

40.9 KB

import pygame
from pygame import locals
import os
pygame.init()
screen = pygame.display.set_mode((640, 480))
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
my_font=pygame.font.Font('neuropol.ttf',18)
music_list = []
path = "C:\\Users\\002\\Desktop\\test"
filelist = os.listdir(path)
num = -1
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i)
volume = 0.2
pygame.mixer.music.set_volume(volume)
click = 0
play_button = stop_img
angle = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_w:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s:
volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450:
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400:
num += 1
if num > len(music_list) - 1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
music_time = pygame.mixer.Sound((path + "\\" + music_list[num]))
music_time = pygame.mixer.Sound.get_length(music_time)
music_time = int(music_time)
if click % 2 == 0:
click += 2
else:
click += 1
if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
music_time = pygame.mixer.Sound((path + "\\" + music_list[num]))
music_time = pygame.mixer.Sound.get_length(music_time)
music_time = int(music_time)
if click % 2 == 0:
click += 2
else:
click += 1
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
music_time = pygame.mixer.Sound(path + "\\" + music_list[num])
music_time = pygame.mixer.Sound.get_length(music_time)
music_time = int(music_time)
new_logo = pygame.transform.rotate(logo_img, angle)
new_rect = new_logo.get_rect(center=(320,200))
pos = (new_rect[0],new_rect[1])
if play_button == stop_img :
angle+=1
play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000)
play_m=play_time//60
play_s=play_time%60
if play_s<10 :
play_s='0'+str(play_s)
music_m=music_time//60
music_s=music_time%60
if music_s < 10 :
music_s='0'+str(music_s)
info2='/'+str(music_m)+':'+str(music_s)
info=str(play_m)+':'+str(play_s)
text=my_font.render(info,True,(255,255,255))
text2=my_font.render(info2,True,(0,0,0))
screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330))
screen.blit(new_logo,pos)
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
screen.blit(text,(120,450))
screen.blit(text2,(180,450))
pygame.display.update()
\ No newline at end of file
File added
next.png

3.87 KB

play.png

12.1 KB

stop.png

11.6 KB

Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment