Commit 86edcdd2 by BellCodeEditor

save project

parent 7057fa08
Showing with 31 additions and 6 deletions
...@@ -15,6 +15,7 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -15,6 +15,7 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font=pygame.font.Font('neuropol.ttf',14) basic_font=pygame.font.Font('neuropol.ttf',14)
basic_font1=pygame.font.Font('neuropol.ttf',14)
music_list = [] music_list = []
path = 'C:\\Users\\玛酷001\\Desktop\\pygame_lesson5_diy2' path = 'C:\\Users\\玛酷001\\Desktop\\pygame_lesson5_diy2'
...@@ -62,6 +63,9 @@ while True: ...@@ -62,6 +63,9 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music1=pygame.mixer.music.load(path + "\\" + music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
...@@ -74,23 +78,41 @@ while True: ...@@ -74,23 +78,41 @@ while True:
num = len(music_list) - 1 num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
#歌曲的时间
music1=pygame.mixer.music.load(path + "\\" + music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
else: else:
click += 1 click += 1
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:#音乐是否在播放
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()#播放音乐
#歌曲的时间
music1=pygame.mixer.Sound(path + "\\" + music_list[num])
music_length=music1.get_length()
music_length=int(music_length)
#歌曲播放进度时间
play_time=pygame.mixer.music.get_pos() play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000) play_time=int(play_time/1000)
play_m=play_time//60
play_s=play_time%60 play_m=play_time//60#分
play_s=play_time%60#秒
if play_s<10:
play_s='0'+str(play_s)
info=str(play_m)+':'+str(play_s) info=str(play_m)+':'+str(play_s)
music_m=music_length//60
music_s=music_length%60
if music_s<10:
music_s='0'+str(music_s)
info2=str(music_m)+':'+str(music_s)
new_logo=pygame.transform.rotate(logo_img,angle) new_logo=pygame.transform.rotate(logo_img,angle)
newRect=new_logo.get_rect(center=(320,200)) newRect=new_logo.get_rect(center=(320,200))
pos=(newRect[0],newRect[1]) pos=(newRect[0],newRect[1])
...@@ -103,8 +125,10 @@ while True: ...@@ -103,8 +125,10 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
text=basic_font.render(info,True,(0,0,0)) text=basic_font.render(info,True,(255,255,255))
screen.blit(text,(120,440)) screen.blit(text,(120,440))
text1=basic_font1.render('/'+info2,True,(0,0,0))
screen.blit(text1,(170,440))
pygame.display.update() pygame.display.update()
\ No newline at end of file
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