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Commit 5ee9376f authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 9415b669
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Showing with 10 additions and 11 deletions
  • my_music.py
my_music.py
View file @ 5ee9376f
...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font("neuropol.ttf",) basic_font = pygame.font.Font("neuropol.ttf",30)
music_list = ["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"] music_list = ["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"]
...@@ -83,22 +83,18 @@ while True: ...@@ -83,22 +83,18 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(music_list[num]) pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
musicl = pygame.mixer.Sound(music_list[num])
musicl_length=musicl.get_length()
musicl_length=int(musicl_length)
play_time=pygame.mixer.music.get_pos() play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000) play_time=int(play_time/1000)
play_m = play_time//60 play_m = play_time//60
play_s =play_time%60 play_s =play_time%60
info = str(play_m)+":"+str(play_s) info = str(play_m)+":"+str(play_s)
print(info) musicl_m=musicl_length//60
musicl_s=musicl_length%60
info2=str(musicl_m)+":"+str(musicl_s)
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img, angle)
neWRect = new_logo.get_rect(center=(320,200)) neWRect = new_logo.get_rect(center=(320,200))
...@@ -112,4 +108,6 @@ while True: ...@@ -112,4 +108,6 @@ while True:
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
scoreSurf = basic_font.render(info,True,(225,225,225)) scoreSurf = basic_font.render(info,True,(225,225,225))
screen.blit(scoreSurf,(120,440)) screen.blit(scoreSurf,(120,440))
scoreSurf = basic_font.render(info2,True,(225,225,225))
screen.blit(scoreSurf,(200,440))
pygame.display.update() pygame.display.update()
\ No newline at end of file
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