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Commit
5ee9376f
authored
2 years ago
by
BellCodeEditor
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parent
9415b669
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with
10 additions
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11 deletions
my_music.py
my_music.py
View file @
5ee9376f
...
@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
...
@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
basic_font
=
pygame
.
font
.
Font
(
"neuropol.ttf"
,)
basic_font
=
pygame
.
font
.
Font
(
"neuropol.ttf"
,
30
)
music_list
=
[
"歌曲1.wav"
,
"歌曲2.wav"
,
"歌曲3.wav"
,
"歌曲4.ogg"
]
music_list
=
[
"歌曲1.wav"
,
"歌曲2.wav"
,
"歌曲3.wav"
,
"歌曲4.ogg"
]
...
@@ -83,22 +83,18 @@ while True:
...
@@ -83,22 +83,18 @@ while True:
num
=
0
num
=
0
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
musicl
=
pygame
.
mixer
.
Sound
(
music_list
[
num
])
musicl_length
=
musicl
.
get_length
()
musicl_length
=
int
(
musicl_length
)
play_time
=
pygame
.
mixer
.
music
.
get_pos
()
play_time
=
pygame
.
mixer
.
music
.
get_pos
()
play_time
=
int
(
play_time
/
1000
)
play_time
=
int
(
play_time
/
1000
)
play_m
=
play_time
//
60
play_m
=
play_time
//
60
play_s
=
play_time
%
60
play_s
=
play_time
%
60
info
=
str
(
play_m
)
+
":"
+
str
(
play_s
)
info
=
str
(
play_m
)
+
":"
+
str
(
play_s
)
print
(
info
)
musicl_m
=
musicl_length
//
60
musicl_s
=
musicl_length
%
60
info2
=
str
(
musicl_m
)
+
":"
+
str
(
musicl_s
)
new_logo
=
pygame
.
transform
.
rotate
(
logo_img
,
angle
)
new_logo
=
pygame
.
transform
.
rotate
(
logo_img
,
angle
)
neWRect
=
new_logo
.
get_rect
(
center
=
(
320
,
200
))
neWRect
=
new_logo
.
get_rect
(
center
=
(
320
,
200
))
...
@@ -112,4 +108,6 @@ while True:
...
@@ -112,4 +108,6 @@ while True:
screen
.
blit
(
next_img
,
(
420
,
350
))
screen
.
blit
(
next_img
,
(
420
,
350
))
scoreSurf
=
basic_font
.
render
(
info
,
True
,(
225
,
225
,
225
))
scoreSurf
=
basic_font
.
render
(
info
,
True
,(
225
,
225
,
225
))
screen
.
blit
(
scoreSurf
,(
120
,
440
))
screen
.
blit
(
scoreSurf
,(
120
,
440
))
scoreSurf
=
basic_font
.
render
(
info2
,
True
,(
225
,
225
,
225
))
screen
.
blit
(
scoreSurf
,(
200
,
440
))
pygame
.
display
.
update
()
pygame
.
display
.
update
()
\ No newline at end of file
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