Commit 493f31dd by BellCodeEditor

save project

parent 6f335342
Showing with 15 additions and 24 deletions
...@@ -2,7 +2,7 @@ import pygame ...@@ -2,7 +2,7 @@ import pygame
from pygame import locals from pygame import locals
import os import os
pygame.init() pygame.init()
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -21,7 +21,7 @@ for i in filelist: ...@@ -21,7 +21,7 @@ for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg": if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i) music_list.append(i)
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click = 0 click = 0
play_button = stop_img play_button = stop_img
angle = 0 angle = 0
...@@ -29,7 +29,7 @@ while True: ...@@ -29,7 +29,7 @@ while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_w: if event.key == locals.K_w:
volume += 0.1 volume += 0.1
...@@ -43,7 +43,7 @@ while True: ...@@ -43,7 +43,7 @@ while True:
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: if event.button == 1:
x, y = event.pos x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450: if x > 270 and x < 370 and y > 350 and y < 450:
click += 1 click += 1
...@@ -53,7 +53,7 @@ while True: ...@@ -53,7 +53,7 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: if x > 420 and x < 520 and y > 350 and y < 400:
num += 1 num += 1
if num > len(music_list) - 1: if num > len(music_list) - 1:
num = 0 num = 0
...@@ -65,7 +65,7 @@ while True: ...@@ -65,7 +65,7 @@ while True:
else: else:
click += 1 click += 1
if x > 120 and x < 220 and y > 350 and y < 400: if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1 num -= 1
if num < 0: if num < 0:
num = len(music_list) - 1 num = len(music_list) - 1
...@@ -83,24 +83,14 @@ while True: ...@@ -83,24 +83,14 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img, angle) new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320, 200)) newRect=new_logo.get_rect(center=(320,200))
pos = (newRect[0], newRect[1]) pos = (newRect[0],newRect[1])
if pygame.mixer.music.play(): if pygame.mixer.music.play():
angle += 1 angle += 1
s = pygame.mixer.music.get_pos() screen.blit(bg_img, (0, 0))
s2 = int(s/1000) screen.blit(play_button, (270, 330))
minit = s2//60 screen.blit(logo_img, (170, 60))
s3 = s2 % 60 screen.blit(last_img, (120, 350))
end = str(minit)+":"+str(s3) screen.blit(next_img, (420, 350))
type1 = pygame.font.Font("neuropol.ttf", 14)
screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330))
screen.blit(logo_img, (170, 60))
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
text = type1.render(end,True, (255,255,255))
screen.blit(text, (120,440))
pygame.display.update() pygame.display.update()
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment