Commit fc45f98c by BellCodeEditor

save project

parent 4ff316e4
Showing with 20 additions and 0 deletions
...@@ -59,6 +59,9 @@ while True: ...@@ -59,6 +59,9 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music=pygame.mixer.Sound(path + "\\" + music_list[num])
music_len=music.get_length()
music_len=int(music_len)
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
...@@ -71,6 +74,9 @@ while True: ...@@ -71,6 +74,9 @@ while True:
num = len(music_list) - 1 num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music=pygame.mixer.Sound(path + "\\" + music_list[num])
music_len=music.get_length()
music_len=int(music_len)
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
click += 2 click += 2
...@@ -83,6 +89,9 @@ while True: ...@@ -83,6 +89,9 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
music=pygame.mixer.Sound(path + "\\" + music_list[num])
music_len=music.get_length()
music_len=int(music_len)
b=pygame.transform.rotate(logo_img,a) b=pygame.transform.rotate(logo_img,a)
if play_button==stop_img: if play_button==stop_img:
a+=1 a+=1
...@@ -92,8 +101,17 @@ while True: ...@@ -92,8 +101,17 @@ while True:
new_time=int(time/1000) new_time=int(time/1000)
time_m=new_time//60 time_m=new_time//60
time_s=new_time%60 time_s=new_time%60
if time_s<10:
time_s='0'+str(time_s)
h=str(time_m)+':'+str(time_s) h=str(time_m)+':'+str(time_s)
j=my_font.render(h,True,(0,0,0)) j=my_font.render(h,True,(0,0,0))
music_m=music_len//60
music_s=music_len%60
if music_s<10:
music_s='0'+str(music_s)
h2='/'+str(music_m)+':'+str(music_s)
j2=my_font.render(h2,True,(0,0,0))
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
...@@ -101,5 +119,6 @@ while True: ...@@ -101,5 +119,6 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(j,(100,450)) screen.blit(j,(100,450))
screen.blit(j2,(160,450))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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