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Commit
e16416e6
authored
3 years ago
by
BellCodeEditor
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parent
ba8f027b
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1 changed file
with
6 additions
and
3 deletions
my_music.py
my_music.py
View file @
e16416e6
...
@@ -14,7 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
...
@@ -14,7 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
music_list
=
[]
music_list
=
[]
path
=
"C:
\\
Users
\\
Administrator
\\
Desktop
\\
t
a
st"
path
=
"C:
\\
Users
\\
Administrator
\\
Desktop
\\
t
e
st"
filelist
=
os
.
listdir
(
path
)
filelist
=
os
.
listdir
(
path
)
angle
=
0
angle
=
0
num
=
-
1
num
=
-
1
...
@@ -85,10 +85,13 @@ while True:
...
@@ -85,10 +85,13 @@ while True:
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
new_logo
=
pygame
.
transform
.
rotate
(
logo_img
,
angle
)
new_logo
=
pygame
.
transform
.
rotate
(
logo_img
,
angle
)
angle
+=
1
newRect
=
new_logo
.
get_rect
(
center
=
(
320
,
200
))
pos
=
(
newRect
[
0
],
newRect
[
1
])
if
play_button
==
stop_img
:
angle
+=
1
screen
.
blit
(
bg_img
,
(
0
,
0
))
screen
.
blit
(
bg_img
,
(
0
,
0
))
screen
.
blit
(
play_button
,
(
270
,
330
))
screen
.
blit
(
play_button
,
(
270
,
330
))
screen
.
blit
(
logo_img
,
(
170
,
60
)
)
screen
.
blit
(
new_logo
,
pos
)
screen
.
blit
(
last_img
,
(
120
,
350
))
screen
.
blit
(
last_img
,
(
120
,
350
))
screen
.
blit
(
next_img
,
(
420
,
350
))
screen
.
blit
(
next_img
,
(
420
,
350
))
...
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