Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson6_diy2
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
de77d772
authored
3 years ago
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
798030d3
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
6 additions
and
4 deletions
my_music.py
my_music.py
View file @
de77d772
...
@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
...
@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
FPS
=
pygame
.
time
.
Clock
()
music_list
=
[]
music_list
=
[]
path
=
"C:
\\
Users
\\
1111
\\
Desktop
\\
test"
path
=
"C:
\\
Users
\\
1111
\\
Desktop
\\
test"
filelist
=
os
.
listdir
(
path
)
filelist
=
os
.
listdir
(
path
)
...
@@ -87,7 +87,8 @@ while True:
...
@@ -87,7 +87,8 @@ while True:
n
=
pygame
.
transform
.
rotate
(
logo_img
,
a
)
n
=
pygame
.
transform
.
rotate
(
logo_img
,
a
)
c
=
n
.
get_rect
(
center
=
(
320
,
190
))
c
=
n
.
get_rect
(
center
=
(
320
,
190
))
p
=
(
c
[
0
],
c
[
1
])
p
=
(
c
[
0
],
c
[
1
])
a
+=
1
if
play_button
==
stop_img
:
a
+=
1
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
...
@@ -95,4 +96,5 @@ while True:
...
@@ -95,4 +96,5 @@ while True:
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
\ No newline at end of file
FPS
.
tick
(
60
)
\ No newline at end of file
This diff is collapsed.
Click to expand it.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment