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Commit
99a804aa
authored
3 years ago
by
BellCodeEditor
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63b4f92f
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1 deletions
my_music.py
my_music.py
View file @
99a804aa
...
@@ -12,6 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
...
@@ -12,6 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
word
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
play
=
stop_img
play
=
stop_img
music_list
=
[]
music_list
=
[]
path
=
"C:
\\
Users
\\
Think
\\
Desktop
\\
a"
path
=
"C:
\\
Users
\\
Think
\\
Desktop
\\
a"
...
@@ -85,12 +86,22 @@ while True:
...
@@ -85,12 +86,22 @@ while True:
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
ssss
=
pygame
.
transform
.
rotate
(
logo_img
,
aqw
)
ssss
=
pygame
.
transform
.
rotate
(
logo_img
,
aqw
)
aaaaa
=
ssss
.
get_rect
(
center
=
(
320
,
200
))
aaaaa
=
ssss
.
get_rect
(
center
=
(
320
,
200
))
aqw
+=
1
if
play_button
==
stop_img
:
aqw
+=
1
play_time
=
pygame
.
mixer
.
music
.
get_pos
()
dddd
=
int
(
play_time
/
1000
)
xx
=
dddd
//
60
vv
=
dddd
%
60
if
vv
<
10
:
vv
=
'0'
+
str
(
vv
)
ff
=
str
(
xx
)
+
':'
+
str
(
vv
)
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
ssss
,
(
aaaaa
))
# 中间logo图
screen
.
blit
(
ssss
,
(
aaaaa
))
# 中间logo图
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
rr
=
word
.
render
(
ff
,
True
,(
255
,
255
,
255
))
screen
.
blit
(
rr
,(
120
,
450
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
\ No newline at end of file
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