Commit 56f927fa by BellCodeEditor

auto save

parent 3108dbcb
Showing with 2 additions and 40 deletions
...@@ -51,42 +51,4 @@ while True: ...@@ -51,42 +51,4 @@ while True:
x,y = event.pos x,y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450: if x > 270 and x < 370 and y > 350 and y < 450:
# 次数增加 # 次数增加
click += 1 click += 1
if click % 2 == 0: \ No newline at end of file
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list) - 1:
num = 0
print(num)
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_time = pygame.mixer.music.get_pos()
play_time = int(play_time / 1000)
play_m = play_time // 60
play_s = play_time % 60
info = str(play_m) + ":" + str(play_s)
new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
angle += 1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
#screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
sf = basic_font.render(info,True,(255,255,255))
screen.blit(sf,(120,440))
# 刷新画面
pygame.display.update()
\ No newline at end of file
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