Commit 4677432b by BellCodeEditor

save project

parent b496e99b
Showing with 10 additions and 0 deletions
...@@ -13,6 +13,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -13,6 +13,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_fond=pygame.font.Font('neuropol.ttf',14)
music_list = [] music_list = []
path = "C:\\Users\\EV4-3\\Desktop\\test" path = "C:\\Users\\EV4-3\\Desktop\\test"
...@@ -80,6 +81,7 @@ while True: ...@@ -80,6 +81,7 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
...@@ -87,6 +89,11 @@ while True: ...@@ -87,6 +89,11 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000)
play_m=play_time//60
play_s=play_time%60
info=str(play_m)+":"+str(play_s)
# 绘制画面 # 绘制画面
new_loge=pygame.transform.rotate(logo_img,angle) new_loge=pygame.transform.rotate(logo_img,angle)
...@@ -101,6 +108,8 @@ while True: ...@@ -101,6 +108,8 @@ while True:
screen.blit(new_loge, (pos)) # 中间logo图 screen.blit(new_loge, (pos)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
scoreSurf=basic_fond.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick() FPS.tick()
\ No newline at end of file
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