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Commit
423b67de
authored
3 years ago
by
BellCodeEditor
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a5396bc9
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with
15 additions
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1 deletions
my_music.py
my_music.py
View file @
423b67de
...
...
@@ -14,6 +14,8 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
fo
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
14
)
music_list
=
[]
path
=
"C:
\\
Users
\\
EDZ
\\
Desktop
\\
新建文件夹 (2)"
filelist
=
os
.
listdir
(
path
)
num
=
-
1
...
...
@@ -28,6 +30,15 @@ fps=pygame.time.Clock()
b
=
0
fps
.
tick
(
60
)
while
True
:
mu
=
pygame
.
mixer
.
Sound
(
path
+
'
\\
'
+
music_list
[
num
])
ta
=
int
(
mu
.
get_length
())
ta_m
=
ta
//
60
ta_s
=
ta
%
60
if
ta_s
<
10
:
ta_s
=
'0'
+
str
(
ta_s
)
if
ta_m
<
10
:
ta_m
=
'0'
+
str
(
ta_m
)
tas
=
'/'
+
str
(
ta_m
)
+
':'
+
str
(
ta_s
)
time
=
pygame
.
mixer
.
music
.
get_pos
()
/
1000
time_m
=
int
(
time
//
60
)
time_s
=
int
(
time
%
60
)
...
...
@@ -105,8 +116,10 @@ while True:
screen
.
blit
(
n
,
(
nr
[
0
],
nr
[
1
]))
# 中间logo图
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
ts
=
fo
.
render
(
tms
,
True
,(
255
,
255
,
255
))
ts
=
fo
.
render
(
tms
,
True
,(
0
,
0
,
0
))
tss
=
fo
.
render
(
tas
,
True
,(
255
,
255
,
255
))
print
(
tms
)
screen
.
blit
(
ts
,(
120
,
440
))
screen
.
blit
(
tss
,(
190
,
440
))
# 刷新画面
pygame
.
display
.
update
()
\ No newline at end of file
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