Commit f8ece553 by BellCodeEditor

save project

parent 87966f8d
Showing with 13 additions and 5 deletions
import pygame
from pygame import locals
import os
a=0
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
......@@ -13,8 +13,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test"
path = "C:\\Users\\EDZ\\Desktop\\新建文件夹"
filelist = os.listdir(path)
num = -1
for i in filelist:
......@@ -24,7 +25,9 @@ volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
a=0
ab=pygame.transform.rotate(logo_img,a)
a1,a2=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -50,6 +53,7 @@ while True:
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
......@@ -83,11 +87,15 @@ while True:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
if click % 2 == 0:
a+=1
ab=pygame.transform.rotate(logo_img,a)
b=ab.get_rect(center=(320,200))
a1,a2=(b[0],b[1])
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(ab, (a1, a2)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
......
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