Commit f54c74ec by BellCodeEditor

save project

parent 87966f8d
Showing with 810 additions and 3 deletions
...@@ -12,18 +12,20 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,18 +12,20 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
aa=pygame.font.Font('neuropol.ttf',15)
music_list = [] music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test" path = "C:\\Users\\Ding\\Desktop\\音乐播放器"
filelist = os.listdir(path) filelist = os.listdir(path)
num = -1 num = -1
for i in filelist: for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg": if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i) music_list.append(i)
volume = 0.2 volume = 0.5
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
b=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -55,6 +57,7 @@ while True: ...@@ -55,6 +57,7 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲 if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲
num += 1 num += 1
b=0
if num > len(music_list) - 1: if num > len(music_list) - 1:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
...@@ -67,6 +70,7 @@ while True: ...@@ -67,6 +70,7 @@ while True:
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲 if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
num -= 1 num -= 1
b=0
if num < 0: if num < 0:
num = len(music_list) - 1 num = len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
...@@ -84,11 +88,813 @@ while True: ...@@ -84,11 +88,813 @@ while True:
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
time=pygame.mixer.music.get_pos()
time=int(time/1000)
m=time//60
s=time%60
e=str(m)+':'+str(s)
f=aa.render(e,True,(255,255,255))
a=pygame.transform.rotate(logo_img,b)
c=a.get_rect(center=(320,200))
d=c[0],c[1]
if click%2==0:
b-=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(a,d) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(f,(120,440))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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