Commit bebdcfd4 by BellCodeEditor

save project

parent 579fe92d
Showing with 4 additions and 0 deletions
...@@ -5,6 +5,7 @@ angle=0 ...@@ -5,6 +5,7 @@ angle=0
pygame.init() pygame.init()
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
FPS = pygame.time.Clock()
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
...@@ -89,6 +90,7 @@ while True: ...@@ -89,6 +90,7 @@ while True:
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1]) pos = (newRect[0],newRect[1])
if play_button == stop_img:
angle += 1 angle += 1
screen.blit(bg_img, (0, 0)) screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330)) screen.blit(play_button, (270, 330))
...@@ -97,3 +99,4 @@ while True: ...@@ -97,3 +99,4 @@ while True:
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
pygame.display.update() pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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