Commit bebdcfd4 by BellCodeEditor

save project

parent 579fe92d
Showing with 6 additions and 3 deletions
...@@ -5,6 +5,7 @@ angle=0 ...@@ -5,6 +5,7 @@ angle=0
pygame.init() pygame.init()
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
FPS = pygame.time.Clock()
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
...@@ -89,11 +90,13 @@ while True: ...@@ -89,11 +90,13 @@ while True:
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1]) pos = (newRect[0],newRect[1])
angle += 1 if play_button == stop_img:
angle += 1
screen.blit(bg_img, (0, 0)) screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330)) screen.blit(play_button, (270, 330))
screen.blit(new_logo, pos) screen.blit(new_logo, pos)
screen.blit(last_img, (120, 350)) screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350)) screen.blit(next_img, (420, 350))
pygame.display.update() pygame.display.update()
\ No newline at end of file FPS.tick(60)
\ No newline at end of file
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