Commit b329196a by BellCodeEditor

auto save

parent 2f52f151
Showing with 28 additions and 5 deletions
......@@ -12,7 +12,8 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font('neuropol.ttf',14)
music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
#path = "C:\\Users\\Administrator\\Desktop\\tast"
#filelist = os.listdir(path)
......@@ -75,6 +76,7 @@ while True:
click += 2
else:
click += 1
music
if pygame.mixer.music.get_busy() == False:
num += 1
......@@ -82,16 +84,36 @@ while True:
num = 0
pygame.mixer.music.load( music_list[num])
pygame.mixer.music.play()
play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000)
play_m = play_time//60
play_s = play_time % 60
if play_s<10:
play_s = "0"+str(play_s)
info = str(play_m) + ":" + str(play_s)
music_m = music_length//60
music_s = music_length%60
if music_s<10:
music_s = "0"+str(music_s)
info2 = str(music_m)+":"+str(music_s)
new_logo = pygame.transform.rotate(logo_img, angle)
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
angle += 1
if play_button == stop_img:
angle += 1
#绘制画面
screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330))
screen.blit(new_logo, pos)
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
screen.blit(next_img, (420, 350))
scoreSurf = basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf, (120, 440))
scoreSurf2 = basic_font.render("/",info2,True,(0,0,0))
screen.blit(scoreSurf2, (170, 440))
pygame.display.update()
\ No newline at end of file
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