Commit 9e86e2c2 by BellCodeEditor

save project

parent 265a2221
Showing with 19 additions and 2 deletions
......@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font=pygame.font.Font('neuropol.ttf',14)
music_list = []
path = "C:\\Users\\HW\\Desktop\\test"
filelist = os.listdir(path)
......@@ -84,16 +84,32 @@ while True:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
# music1=pygame.mixer.music.Sound(path+"\\"+music_list[num])
# music_length=music1.get_length()
# music_length=int(music_length)
new_logo = pygame.transform.rotate(logo_img, angle)
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
if play_button==stop_img:
angle += 1
play_time=pygame.mixer.music.get_pos()
play_time=int(play_time/1000)
play_m=play_time//60
play_s=play_time%60
if play_s<10:
play_s="0"+str(play_s)
info=str(play_m)+":"+str(play_s)
screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330))
screen.blit(new_logo,pos)
#screen.blit(logo_img, (170, 60))
screen.blit(last_img, (120, 350))
screen.blit(next_img, (420, 350))
screen.blit(next_img, (420, 350))
scoreSurf=basic_font.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440))
pygame.display.update()
\ No newline at end of file
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