Commit 941f7002 by BellCodeEditor

save project

parent a5560ba9
Showing with 34 additions and 18 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
# 载入图片 # 载入图片
pygame.display.set_mode(size=(0, 0), flags=0, depth=0)
pygame.display.set_caption("python音乐播放器")
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮 play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮 stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo图 logo_img = pygame.image.load('logo.png') # 中间logo图
bgsss = pygame.image.load('G:\\python音乐播放器\\bgt.png')
basic_font = pygame.font.Font('neuropol.ttf', 14) # 字体 basic_font = pygame.font.Font('neuropol.ttf', 14) # 字体
b_font = pygame.font.Font('SIMFANG.TTF', 40) b_font = pygame.font.Font('SIMFANG.TTF', 40)
music_list = [] music_list = []
path = "G:\\level3-lesson6-diy2\\music" path = r"G:\python音乐播放器\music"
music_list = os.listdir(path) music_list = os.listdir(path)
f = os.listdir(path) f = os.listdir(path)
num = -1 num = -1
...@@ -24,6 +26,7 @@ pygame.mixer.music.set_volume(volume) # 音乐播放器音量 ...@@ -24,6 +26,7 @@ pygame.mixer.music.set_volume(volume) # 音乐播放器音量
click = 0 # 初始点击次数 click = 0 # 初始点击次数
play_button = stop_img play_button = stop_img
angle = 0 angle = 0
bfzt = "列表播放"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -40,7 +43,6 @@ while True: ...@@ -40,7 +43,6 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: # 左击 if event.button == 1: # 左击
x, y = event.pos x, y = event.pos
...@@ -52,7 +54,7 @@ while True: ...@@ -52,7 +54,7 @@ while True:
else: else:
pygame.mixer.music.pause() pygame.mixer.music.pause()
play_button = play_img play_button = play_img
if x > 120 and x < 220 and y > 350 and y < 400: #上一曲 if x > 120 and x < 220 and y > 350 and y < 400 : #上一曲
num -= 1 num -= 1
if num < 0: if num < 0:
num = len(music_list) - 1 num = len(music_list) - 1
...@@ -64,6 +66,16 @@ while True: ...@@ -64,6 +66,16 @@ while True:
music1 = pygame.mixer.Sound(path + "\\" + music_list[num]) music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = music1.get_length() music_length = music1.get_length()
music_length = int(music_length) music_length = int(music_length)
if x > 477 and x < 526 and y > 177 and y < 212 and bfzt == "列表播放" and bfzt != '单曲循环':
bfzt = "单曲循环"
print(bfzt)
elif x > 477 and x < 526 and y > 177 and y < 212 and bfzt == "单曲循环" and bfzt != '列表播放':
print("已经是单曲循环!")
if x > 122 and x < 177 and y > 176 and y < 209 and bfzt == "单曲循环" and bfzt != '列表播放':
bfzt = "列表播放"
print(bfzt)
elif x > 122 and x < 177 and y > 176 and y < 209 and bfzt == "列表播放" and bfzt != '单曲循环':
print("已经是列表播放!")
if x > 420 and x < 520 and y > 350 and y < 400: #下一曲 if x > 420 and x < 520 and y > 350 and y < 400: #下一曲
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
...@@ -76,17 +88,20 @@ while True: ...@@ -76,17 +88,20 @@ while True:
music1 = pygame.mixer.Sound(path + "\\" + music_list[num]) music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = music1.get_length() music_length = music1.get_length()
music_length = int(music_length) music_length = int(music_length)
if pygame.mixer.music.get_busy() == False: # 音乐是否正在播放 if pygame.mixer.music.get_busy() == False: # 音乐是否正在播放
num += 1 if bfzt == "列表播放":
if num > len(music_list)-1: num += 1
num = 0 if num > len(music_list)-1:
pygame.mixer.music.load(path + "\\"+music_list[num]) num = 0
pygame.mixer.music.play() # 播放音乐 pygame.mixer.music.load(path + "\\"+music_list[num])
# 歌曲的时间 pygame.mixer.music.play() # 播放音乐
music1 = pygame.mixer.Sound(path + "\\" + music_list[num]) # 歌曲的时间
music_length = music1.get_length() music1 = pygame.mixer.Sound(path + "\\" + music_list[num])
music_length = int(music_length) music_length = music1.get_length()
music_length = int(music_length)
elif bfzt == "单曲循环":
pygame.mixer.music.load(path + "\\"+music_list[num])
pygame.mixer.music.play() # 播放音乐
# 歌曲播放进度时间 # 歌曲播放进度时间
play_time = pygame.mixer.music.get_pos() play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000) play_time = int(play_time/1000)
...@@ -111,7 +126,7 @@ while True: ...@@ -111,7 +126,7 @@ while True:
if play_button == stop_img: if play_button == stop_img:
angle += 1 angle += 1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0))
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(new_logo, pos) # 中间logo图 screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
...@@ -121,7 +136,7 @@ while True: ...@@ -121,7 +136,7 @@ while True:
screen.blit(scoreSurf, (120,440)) screen.blit(scoreSurf, (120,440))
scoreSurf2 = basic_font.render("/" + info2, True, (0, 0, 0)) scoreSurf2 = basic_font.render("/" + info2, True, (0, 0, 0))
screen.blit(scoreSurf2, (170,440)) screen.blit(scoreSurf2, (170,440))
ssss = b_font.render(f[num], True, (0, 0, 0)) ssss = b_font.render(f[num], True,(0, 0, 0),)
screen.blit(ssss,(226,15)) screen.blit(ssss,(40,0))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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