Commit 886ebb13 by BellCodeEditor

save project

parent 1a05e124
Showing with 22 additions and 17 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -13,13 +13,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -13,13 +13,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = [] filelist=['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
path = "C:\\Users\\bellcode\\Desktop\\test" num=-1
filelist = os.listdir(path)
num = -1
for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg":
music_list.append(i)
adc=0 adc=0
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -56,9 +52,9 @@ while True: ...@@ -56,9 +52,9 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲 if x > 420 and x < 520 and y > 350 and y < 400: # 下一曲
num += 1 num += 1
if num > len(music_list) - 1: if num > len(filelist) - 1:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(filelist[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
...@@ -69,8 +65,8 @@ while True: ...@@ -69,8 +65,8 @@ while True:
if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲 if x > 120 and x < 220 and y > 350 and y < 400: # 上一曲
num -= 1 num -= 1
if num < 0: if num < 0:
num = len(music_list) - 1 num = len(filelist) - 1
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(filelist[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_button = stop_img play_button = stop_img
if click % 2 == 0: if click % 2 == 0:
...@@ -80,18 +76,27 @@ while True: ...@@ -80,18 +76,27 @@ while True:
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num > len(filelist)-1:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(filelist[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_logo=pygame.transfrom.rotate(logo_img,adc)
new_logo=pygame.transform.rotate(logo_img,adc)
newRect=new_logo.get_rect(center=(320,200)) newRect=new_logo.get_rect(center=(320,200))
pos=(newRect[0],newRect[1]) pos=(newRect[0],newRect[1])
adc+=1 if play_button == stop_img:
adc+=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(new_logo,pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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