Commit 82b6f751 by BellCodeEditor

save project

parent fcebcbef
Showing with 5 additions and 3 deletions
...@@ -16,8 +16,8 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮 ...@@ -16,8 +16,8 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = [] music_list = []
#path = "C:\\Users\\bellcode\\Desktop\\test" path = "C:\\Users\\Administrator\\Desktop\\test"
#filelist = os.listdir(path) filelist = os.listdir(path)
num = -1 num = -1
for i in filelist: for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg": if i[-4:] == ".wav" or i[-4:] == ".ogg":
...@@ -85,10 +85,12 @@ while True: ...@@ -85,10 +85,12 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_img = pygame.transform.rotatte(stop_img,sd) #旋转后的唱盘图片
new_logo = pygame.transform.rotate(logo_img,sd)
nweRect = new_logo.get_rect(center = (320,200)) nweRect = new_logo.get_rect(center = (320,200))
pos = (nweRect[0],nweRect[1]) pos = (nweRect[0],nweRect[1])
sd+=1 sd+=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
......
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