Commit 31b34b88 by BellCodeEditor

save project

parent 87966f8d
Showing with 31 additions and 9 deletions
import pygame import pygame,os
from pygame import locals from pygame import locals
import os ftype=['.mp3','.ogg','.wav']
angle=0
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -14,11 +14,11 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -14,11 +14,11 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = [] music_list = []
path = "C:\\Users\\bellcode\\Desktop\\test" path = "C:\\Users\\HD\\Desktop\\test"
filelist = os.listdir(path) filelist = os.listdir(path)
num = -1 num = -1
for i in filelist: for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg": if i[-4:]in ftype:
music_list.append(i) music_list.append(i)
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -83,12 +83,33 @@ while True: ...@@ -83,12 +83,33 @@ while True:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_logo=pygame.transform.rotate(logo_img,angle)
newRect=new_logo.get_rect(center=(320,200))
pos=(newRect[0],newRect[1])
if play_button==stop_img:
angle+=1
play_time=pygame.mixer.music.get_pos()
play_time=play_time//1000
pt_m=play_time//60
pt_s=play_time%60
ms_m=music_len//60
ms_s=music_len%60
if pt_s<10:
info=str(pt_m)+':0'+str(pt_s)
else:
info=str(pt_m)+':'+str(pt_s)
if ms_s<10:
info2=str(ms_m)+':0'+str(ms_s)
else:
info2=str(ms_m)+':'+str(ms_s)
# 绘制画面 screen.blit(bg_img, (0, 0)) # 背景
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(play_button, (270, 330))# 暂停按钮
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(new_logo,pos) # 中间logo图
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
scSurf=basic_font.render(info,True,(255,255,255))
screen.blit(scSurf,(120,440))
scSurf2=basic_font.render('/'+info2,True,(96,96,96))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment