Commit 31a21ef6 by BellCodeEditor

save project

parent 465cbef3
Showing with 12 additions and 0 deletions
...@@ -12,6 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -12,6 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
basic_font = pygame.font.Font('neuropol.ttf',14)
music_list = [] music_list = []
path = "C:\\Users\\iamhere13\\Desktop\\test" path = "C:\\Users\\iamhere13\\Desktop\\test"
...@@ -78,13 +79,21 @@ while True: ...@@ -78,13 +79,21 @@ while True:
click += 2 click += 2
else: else:
click += 1 click += 1
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
num = 0 num = 0
pygame.mixer.music.load(path + "\\" + music_list[num]) pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
play_time = pygame.mixer.music.get_pos()
play_time = int(play_time/1000)
play_m = play_time//60
play_s = play_time % 60
info = str(play_m) + ":" +str(play_s)
new_logo = pygame.transform.rotate(logo_img,angle) new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
pas = (newRect[0],newRect[1]) pas = (newRect[0],newRect[1])
...@@ -97,5 +106,7 @@ while True: ...@@ -97,5 +106,7 @@ while True:
screen.blit(new_logo, pas) # 中间logo图 screen.blit(new_logo, pas) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
scoreSurf = basic_fout.render(info,True,(255,255,255))
screen.blit(scoreSurf,(120,440))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment