Commit 00b97df1 by BellCodeEditor

auto save

parent 5d502330
Showing with 20 additions and 8 deletions
......@@ -12,9 +12,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
word=pygame.font.Font("neuropol.ttf",18)
music_list = []
path = "C:\\Users\\student\\Desktop\\s"
path = "C:\\Users\\student\\Desktop\\0"
filelist = os.listdir(path)
num = -1
for i in filelist:
......@@ -25,7 +25,8 @@ pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
angle=0
sj=0
fz=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -84,19 +85,29 @@ while True:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
sj=pygame.mixer.music.get_pos()
fz=int(sj/1000)
fz_m=fz//60
fz_s=fz%60
if fz_m<10:
fz_m='0'+str(fz_s)
info=str(fz_m)+':'+str(fz_s)
pp=word.render(info,True,(0,0,0))
new_logo=pygame.transform.rotate(logo_img,angle)
newRect=new_logo.get_rect(center=(320,200))
pos=(newRect[0],newRect[1])
if play_button==stop_img:
angle+=1
# 绘制画面
angle+=1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(play_button, (270, 330))
# 暂停按钮
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(pp,(120,450))
time_content=display_fonts.render(display_time,True,(255,255,255))
# 刷新画面
pygame.display.update()
\ No newline at end of file
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