Commit 900d3185 by BellCodeEditor

save project

parent f21034c2
Showing with 9 additions and 5 deletions
...@@ -61,6 +61,7 @@ while True: ...@@ -61,6 +61,7 @@ while True:
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
angle
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
...@@ -88,16 +89,19 @@ while True: ...@@ -88,16 +89,19 @@ while True:
pygame.mixer.music.load(path+"\\"+music_list[num]) pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
logo_img=pygame.transform.rotate(logo_img,angle) new_logo=pygame.transform.rotate(logo_img,angle)
angle+=1 newRect=new_logo.get_rect(center=(320,200))
newRect=logo_img.get_rect(center=(320,200))
pos=(newRect[0],newRect[1]) pos=(newRect[0],newRect[1])
if play_button==stop_img:
angle+=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, pos) # 中间logo图 screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK=pygame.time.Clock()
FPSCLOCK.tick(30)
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