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Commit
f56fe494
authored
4 years ago
by
BellCodeEditor
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parent
53a20347
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with
20 additions
and
7 deletions
my_music.py
my_music.py
View file @
f56fe494
...
@@ -21,6 +21,10 @@ for i in filelist:
...
@@ -21,6 +21,10 @@ for i in filelist:
music_list
.
append
(
i
)
music_list
.
append
(
i
)
num
=-
1
num
=-
1
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
click
=
0
play_button
=
stop_img
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
@@ -49,13 +53,22 @@ while True:
...
@@ -49,13 +53,22 @@ while True:
else
:
else
:
play_button
=
play_img
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
pygame
.
mixer
.
music
.
pause
()
if
x
>
120
and
y
>
350
and
x
<
220
and
y
<
400
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
num
+=
1
if
num
<
0
:
if
num
>
len
(
music_list
)
-
1
:
num
=
len
(
music_list
)
-
1
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
# 载入音乐
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
# 载入音乐
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
if
x
>
420
and
y
>
350
and
x
<
520
and
y
<
400
:
num
-=
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
# 载入音乐
pygame
.
mixer
.
music
.
play
()
click
+=
1
play_button
=
play_img
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
...
...
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