Commit f1498c87 by BellCodeEditor

auto save

parent 4da6147a
Showing with 34 additions and 7 deletions
import pygame
from pygame import locals
import os
localsmusic = os.listdir('C:\\Users\\Administrator\\Desktop\\kugoumusic')
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
......@@ -10,15 +12,18 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png')
# 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume = 0.2
list_number = -1
list_music = []
volume = 0.4
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
next_button = next_img
while True:
for event in pygame.event.get():
......@@ -39,6 +44,8 @@ while True:
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x , y = event.pos
# 次数增加
click += 1
if click % 2 == 0:
......@@ -47,11 +54,30 @@ while True:
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 120 and x < 220 and y > 350 and y < 400:
if x > 120 and x < 220 and y > 350 and y < 400:
list_number -= 1
if list_number < 0:
list_number = len(list_music)-1
pygame.mixer_music.load("C:\\Users\\Administrator\\Desktop\\kugoumusic" + "\\" +list_music[list_number])
pygame.mixer.music.play()
if x > 350 and x < 420 and y > 350 and y < 400:
list_number += 1
if list_number > len(list_music)-1:
list_number = 0
pygame.mixer_music.load("C:\\Users\\Administrator\\Desktop\\kugoumusic" + "\\" +list_music[list_number])
pygame.mixer.music.play()
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
list_music.clear()
list_number += 1
for path in localsmusic:
if path[-4:] == ".mp3":
list_music.append(path)
print(list_music)
if list_number > len(list_music)-1:
list_number = 0
pygame.mixer_music.load("C:\\Users\\Administrator\\Desktop\\kugoumusic" + "\\" +list_music[list_number])
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
......@@ -61,3 +87,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
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