Commit 58c19d56 by BellCodeEditor

save project

parent 0b0190f5
Showing with 15 additions and 5 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -13,13 +15,15 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,13 +15,15 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 pygame.mixer.music.load('歌曲2.wav') # 载入音乐
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg'] music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
listmusic = []
os.listdir()
list_number = -1 list_number = -1
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -37,8 +41,6 @@ while True: ...@@ -37,8 +41,6 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: if event.button == 1:
x , y = event.pos x , y = event.pos
...@@ -50,13 +52,20 @@ while True: ...@@ -50,13 +52,20 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 120 and x < 220 and y > 350 and y < 400:
list_number -= 1
if list_number < 0:
list_number = len(listmusic)-1
pygame.mixer.music.load("C:\\Users\\70471\\Documents\\pygame_lesson5_diy1"+"\\"+listmusic(list_number))
pygame.mixer.music.play()
click = 0
play_button = stop_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
list_number += 1 list_number += 1
if list_number > len(music_list)-1: if list_number > len(music_list)-1:
list_number = 0 list_number = 0
pygame.mixer.music.load(music_list[last_number]) pygame.mixer.music.load(music_list[last_number])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
...@@ -64,4 +73,4 @@ while True: ...@@ -64,4 +73,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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