Commit 4a550402 by BellCodeEditor

save project

parent b64c6b9e
Showing with 26 additions and 10 deletions
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...@@ -15,17 +15,17 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮 ...@@ -15,17 +15,17 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
# 载入音乐 # 载入音乐
music_list = [] music_list = []
path='C:\\Users\\Administrator\\Desktop\\tast' path='C:\\Users\\Administrator\\Desktop\\新建文件夹'
filelist=os.listdir(path) filelist=os.listdir(path)
for i in filelist: for i in filelist:
if i[-4:]==".wav" or i[-4:]==".ogg": if i[-4:]==".wav" or i[-4:]==".mp3":
music_list.insert(-1,i) music_list.insert(-1,i)
num = -1 num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
angle=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -50,32 +50,48 @@ while True: ...@@ -50,32 +50,48 @@ while True:
if x > 270 and x <370 and y > 350 and y < 450: if x > 270 and x <370 and y > 350 and y < 450:
# 次数增加 # 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 120 and x <220 and y > 350 and y < 400: if x > 120 and x <220 and y > 350 and y < 400:
num-=1 num-=1
if num<0: if num==0:
num=len(music_list)-1 num=len(music_list)-1
pygame.mixer.music.load(music_list[num]) pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
click=0
play_button=stop_img
if x > 420 and x <520 and y > 350 and y < 400:
num+=1
if num==len(music_list):
num=0
pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play()
click=0
play_button=stop_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num+=1 num+=1
if num > len(music_list)-1: if num > len(music_list)-1:
num=0 num=0
pygame.mixer.music.load(music_list[num]) pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
n_logo=pygame.transform.rotate(logo_img,angle)
newRect=n_logo.get_rect(center=(320,200))
pos=newRect[0],newRect[1]
angle+=1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(n_logo, (pos)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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