Commit f7029827 by BellCodeEditor

save project

parent d14b8e09
Showing with 12 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
sd=[]
path="C:\\Users\\Administrator\\Desktop\\test"
filelist=os.listdir(path)
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -11,14 +15,18 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,14 +15,18 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list=[]
# 载入音乐 path="C:\\Users\\Administrator\\Desktop\\test"
sd=["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg",] cb=os.listdir(path)
for i in cb:
if i[-4:]==".wav" or i[-4:]=="ogg":
sd.append(i)
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
num = -1 num = -1
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -53,7 +61,7 @@ while True: ...@@ -53,7 +61,7 @@ while True:
num+=1 num+=1
if num>len(sd)-1: if num>len(sd)-1:
num=0 num=0
pygame.mixer.music.load(sd[num]) pygame.mixer.music.load(path+"\\"+sd[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
......
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