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Commit
987793d2
authored
Apr 17, 2022
by
BellCodeEditor
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parent
757245d9
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2 additions
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18 deletions
hgh.py
my_music.py
hgh.py
0 → 100644
View file @
987793d2
my_music.py
View file @
987793d2
import
pygame
import
pygame
from
pygame
import
locals
from
pygame
import
locals
import
os
os
.
listdir
(
"C:
\\
Users
\\
Administrator
\\
Desktop
\\
新建文件夹
\\
ge"
)
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
# 创建窗口
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
...
@@ -14,14 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
...
@@ -14,14 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
music_list
=
[]
# 载入音乐
path
=
"C:
\\
Users
\\
Administrator
\\
Desktop
\\
新建文件夹
\\
ge"
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
# 载入音乐
filelist
=
os
.
listdir
(
path
)
for
i
in
filelist
:
if
i
[
-
4
:]
==
".ogg"
or
i
[
-
4
:]
==
".wav"
:
music_list
.
append
(
i
)
num
=
-
1
volume
=
0.2
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
click
=
0
...
@@ -46,9 +39,6 @@ while True:
...
@@ -46,9 +39,6 @@ while True:
# 按下鼠标
# 按下鼠标
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
button
==
1
:
x
,
y
=
event
.
pos
if
x
>
270
and
x
<
370
and
y
>
350
and
y
<
450
:
# 次数增加
# 次数增加
click
+=
1
click
+=
1
if
click
%
2
==
0
:
if
click
%
2
==
0
:
...
@@ -59,13 +49,8 @@ while True:
...
@@ -59,13 +49,8 @@ while True:
pygame
.
mixer
.
music
.
pause
()
pygame
.
mixer
.
music
.
pause
()
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
filelist
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
...
@@ -74,4 +59,3 @@ while True:
...
@@ -74,4 +59,3 @@ while True:
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
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